This was a little, one-night experimental project that grew out of poking around with the excellent Flash Devekop IDE. The result was a proto-game where a bunch of little doods wander around the screen. I added a couple of rules that, while not really making it a game, do make for a fun little system to poke at, namely:
- If a given dood happens to find himself close to the mouse pointer, he will stay near it
- If the mouse moves too quickly, the doods will lose it and disperse
- If the user clicks, all of the doods under the mouse will be frozen (stop moving) for a period of time. Frozen doods are blue
- The more doods that get frozen, the longer the duration of the freeze
All in all, it means that there’s a kind of proto-game to be had in moving the mouse around the screen slowly to gather doods and then clicking to freeze them in place. Definitely not a game, but kinda fun to play with.